# Watershed Solo Rules v0.1

1. Shuffle the ten phase cards into W01–W10 order for the first prototype. Later revisions may add route variance without changing the phase IDs.
2. Start with the following basin state: flow 0, pressure 0, pollution 0, energy 3, groundwater 2, reservoir 0, health 8/10.
3. Resolve one action on each phase card. Record the result with tokens.
4. At W07 and W08, choose one of the two printed actions.
5. At W10, record the cycle number and create a seed from cycle, health, flow, pollution, and trace length.
6. Begin the next cycle with the same basin state. The player may preserve the trace card as a memory of the prior cycle.
7. The basin succeeds when health reaches 10 with pollution at 0. It enters strain when health reaches 0 or pressure reaches 6.

This is a teaching prototype, not a finalized balance pass.
