# Game Crafter Print Specification — Watershed v0.1

## Cards

- **Phase cards:** 10 cards, one per phase ID W01–W10.
- **Active cards:** W01 Evaporate and W02 Condense contain full requirements, success, blocked result, and zone.
- **Reserved cards:** W03–W10 carry their names and zones with `RESERVED — PARITY BUILD PENDING`.
- **Action cards:** one reference card showing the resolution sequence.
- **Seed card:** one card with the trace fields and a short link / QR placeholder for a future CookieBlob export.

## Mat

Use a landscape basin layout with these zones:

1. Ocean
2. Clouds
3. Soil Surface
4. Streamlines
5. Creeks / Rivers
6. Lakes / Reservoirs
7. Groundwater
8. Return
9. Trace / Seed

## Tokens

Use distinct shapes or colors for health, flow, cloud, pollution, energy, groundwater, reservoir, and pressure. Do not rely on color alone.

## v0.1 layout rule

The player must be able to see the current phase, all meters, and the trace without lifting the mat or consulting a hidden sheet. A player aid may contain the full matrix, but W01 and W02 must be playable from the table.
