# Phase Cards — Watershed v0.1

## W01 — Ocean Acknowledged

**Setup:** Place the basin marker on Ocean.  
**Action:** Name or point to the water / information held in the basin.  
**Success:** Add `W01` to the trace.  
**Blocked:** Never blocked.  
**State:** No numeric change.

## W02 — Evaporation

**Requirement:** At least 1 Flow token in Ocean.  
**Action:** Move 1 Flow token from Ocean to Clouds.  
**Success:** Add `W02` to the trace; increase Cloud by 1; decrease Flow by 1.  
**Blocked:** If Ocean has no Flow, leave the marker in place and add 1 Pressure. Record `W02-B` in the trace.  
**Meaning:** Stored potential becomes a visible upward transition; scarcity becomes pressure rather than disappearance.

## Component note

Use generic paper tokens for v0.1. Do not order manufactured components until W01 and W02 have been played and compared with the CookieBlob room.
